Rules of Engagement

A quick post about a project I have started work on.


Rules of Engagement is a real time strategy game set in the near future. The objective of the game is to defeat your opponent by destroying their base. This can be acheived through a variety of land, air or sea based tactics. The game is developed on the spring engine, This project aims to show my scripting, 3D modelling and general game design abilities.

Current State

Early builds are working, a few units are added and basic functionality exits. I aim to expand a lot of the original functionality of the engine by adding upgradable units and structures.