A quick post about a project I have started work on.
Rules of Engagement is a real time strategy game set in the near future. The objective of the game is to defeat your opponent by destroying their base. This can be acheived through a variety of land, air or sea based tactics. The game is developed on the spring engine, http://springrts.com. This project aims to show my scripting, 3D modelling and general game design abilities.
Early builds are working, a few units are added and basic functionality exits. I aim to expand a lot of the original functionality of the engine by adding upgradable units and structures.